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CStateManager: Fix condition in BuildDynamicLightListForWorld
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@@ -519,7 +519,7 @@ void CStateManager::BuildDynamicLightListForWorld() {
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return;
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return;
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}
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}
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if (GetLightObjectList().size()) {
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if (GetLightObjectList().size() == 0) {
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return;
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return;
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}
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}
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