2
0
mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-10 21:47:41 +00:00

Implement CPFArea constructor

This commit is contained in:
Jack Andersen
2018-02-13 21:51:18 -10:00
parent 74ce62726d
commit 98518e7d44
20 changed files with 375 additions and 216 deletions

View File

@@ -9,39 +9,65 @@ namespace urde
class CPFArea;
class CPFLink;
class CPFRegionData;
class CPFNode
{
zeus::CVector3f x0_position;
zeus::CVector3f xc_normal;
public:
CPFNode(CMemoryInStream& in);
const zeus::CVector3f& GetPos() const { return x0_position; }
const zeus::CVector3f& GetNormal() const { return xc_normal; }
};
class CPFLink
{
u32 x0_region;
u32 x4_node;
float x8_2dWidth;
float xc_oo2dWidth;
public:
CPFLink(CMemoryInStream& in);
u32 GetRegion() const { return x0_region; }
u32 GetNode() const { return x4_node; }
float Get2dWidth() const { return x8_2dWidth; }
float GetOO2dWidth() const { return xc_oo2dWidth; }
};
class CPFRegion
{
u32 x0_ = 0;
u32 x4_ = 0;
u32 x8_ = 0;
u32 xc_ = 0;
u32 x10_ = 0;
float x14_ = 0.f;
zeus::CVector3f x18_;
u32 x24_ = 0;
zeus::CVector3f x28_;
zeus::CAABox x34_;
u32 x4c_;
u32 x0_numNodes = 0;
CPFNode* x4_startNode = nullptr;
u32 x8_numLinks = 0;
CPFLink* xc_startLink = nullptr;
u32 x10_flags = 0;
float x14_height = 0.f;
zeus::CVector3f x18_normal;
u32 x24_regionIdx = 0;
zeus::CVector3f x28_centroid;
zeus::CAABox x34_aabb;
CPFRegionData* x4c_regionData;
public:
CPFRegion() = default;
void SetData(CPFRegionData*) {}
CPFRegionData* Data() const;
CPFRegion(CMemoryInStream& in);
void SetData(CPFRegionData* data) { x4c_regionData = data; }
CPFRegionData* Data() const { return x4c_regionData; }
void GetIndex() const;
float GetHeight() const;
void GetPathLink() const;
void GetNumLinks() const;
void GetFlags() const;
void GetLink(s32) const;
float GetHeight() const { return x14_height; }
void GetPathLink() const {}
u32 GetNumLinks() const { return x8_numLinks; }
u32 GetFlags() const { return x10_flags; }
const CPFLink* GetLink(u32 i) const { return xc_startLink + i; }
void SetCentroid(const zeus::CVector3f&);
zeus::CVector3f GetCentroid() const;
void Fixup(CPFArea&, s32&);
const zeus::CVector3f& GetCentroid() const { return x28_centroid; }
void Fixup(CPFArea& area, u32& maxRegionNodes);
bool IsPointInside(const zeus::CVector3f&);
zeus::CVector3f GetNormal();
s32 GetNumNodes() const;
void GetNode(s32) const;
const zeus::CVector3f& GetNormal() const { return x18_normal; }
u32 GetNumNodes() const { return x0_numNodes; }
const CPFNode* GetNode(u32 i) const { return x4_startNode + i; }
void PointHeight(const zeus::CVector3f&);
void FindClosestPointOnPolygon(const std::vector<zeus::CVector3f>&, const zeus::CVector3f&, const zeus::CVector3f&,
bool);
void FindClosestPointOnPolygon(const std::vector<zeus::CVector3f>&, const zeus::CVector3f&,
const zeus::CVector3f&, bool);
void FindBestPoint(std::vector<zeus::CVector3f>&, const zeus::CVector3f&, u32, float);
void SetLinkTo(s32);
void DropToGround(zeus::CVector3f&) const;
@@ -64,10 +90,10 @@ class CPFRegionData
public:
CPFRegionData() = default;
void SetOpenLess(CPFRegion*);
void SetOpenMore(CPFRegion*);
CPFRegion* GetOpenLess();
CPFRegion* GetOpenMore();
void SetOpenLess(CPFRegion* r) { x24_openLess = r; }
void SetOpenMore(CPFRegion* r) { x28_openMore = r; }
CPFRegion* GetOpenLess() const { return x24_openLess; }
CPFRegion* GetOpenMore() const { return x28_openMore; }
void GetCost();
void GetPathLink() const;
void GetParent() const;