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Work on CPlayer
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@@ -49,6 +49,7 @@ private:
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u32 x195c_ = false;
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u32 x1960_ = false;
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u32 x1964_ = false;
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u32 x19dc_ = false;
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float x1DE8_boostTime = 0.f;
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CMorphBallShadow* x1e50_shadow = nullptr;
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@@ -117,7 +118,7 @@ public:
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void ResetMorphBallTransitionFlash() {}
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void UpdateMorphBallTransitionFlash(float) {}
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void RenderMorphBallTransitionFlash(const CStateManager&) const {}
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void IsMorphBallTransitionFlashValid() const {}
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bool IsMorphBallTransitionFlashValid() const { return x19dc_ != 0; }
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void RenderDamageEffects(const CStateManager&, const zeus::CTransform&) const {}
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void UpdateHalfPipeStatus(CStateManager&, float) {}
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bool GetIsInHalfPipeMode() const { return false; }
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@@ -156,7 +157,7 @@ public:
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void CreateBallShadow();
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void RenderToShadowTex(CStateManager& mgr);
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void StartLandingSfx() {}
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bool GetX187c() const { return x187c_; }
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bool GetX187c() const { return x187c_ != 0; }
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void SetDamageTimer(float t) { x191c_damageTimer = t; }
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void Stop() {}
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void StopSounds() {}
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