mirror of https://github.com/AxioDL/metaforce.git
Initial CPuddleToadGamma imps
This commit is contained in:
parent
7223231010
commit
9948532957
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@ -111,7 +111,7 @@ public:
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void Add(EMaterialTypes type)
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{
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x0_list |= (1ull << u32(type));
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x0_list |= (1ull << u64(type));
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}
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void Add(const CMaterialList& l)
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@ -121,7 +121,7 @@ public:
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void Remove(EMaterialTypes type)
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{
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x0_list &= ~(1ull << u32(type));
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x0_list &= ~(1ull << u64(type));
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}
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void Remove(const CMaterialList& other)
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@ -131,7 +131,7 @@ public:
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bool HasMaterial(EMaterialTypes type) const
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{
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return (x0_list & (1ull << u32(type))) != 0;
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return (x0_list & (1ull << u64(type))) != 0;
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}
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bool SharesMaterials(const CMaterialList& other)
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@ -1,17 +1,360 @@
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#include "CPuddleToadGamma.hpp"
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#include "GameGlobalObjects.hpp"
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#include "CSimplePool.hpp"
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#include "CStateManager.hpp"
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#include "World/CPlayer.hpp"
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#include "Collision/CGameCollision.hpp"
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#include "TCastTo.hpp"
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namespace urde::MP1
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{
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const zeus::CVector3f CPuddleToadGamma::skBellyOffset(0.f, 0.1f, -.3f);
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CPuddleToadGamma::CPuddleToadGamma(TUniqueId uid, std::string_view name, EFlavorType flavor, const CEntityInfo& info,
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const zeus::CTransform& xf, CModelData&& mData, const CPatternedInfo& pInfo,
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const CActorParameters& aParms, float f1, float f2, float f3,
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const zeus::CVector3f& v1,
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float f4, float f5, float f6, const CDamageInfo& dInfo1, const CDamageInfo& dInfo2)
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: CPatterned(ECharacter::PuddleToad, uid, name, flavor, info, xf, std::move(mData), pInfo, EMovementType::Flyer,
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EColliderType::Zero, EBodyType::Restricted, aParms, EKnockBackVariant::Large)
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const zeus::CVector3f& v1, float f4, float f5, float f6, const CDamageInfo& dInfo1,
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const CDamageInfo& dInfo2, CAssetId dcln)
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: CPatterned(ECharacter::PuddleToad, uid, name, flavor, info, xf, std::move(mData), pInfo, EMovementType::Flyer,
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EColliderType::Zero, EBodyType::Restricted, aParms, EKnockBackVariant::Large), x570_(dInfo1),
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x58c_(dInfo2), x5a8_(f1), x5ac_(std::cos(zeus::degToRad(f2 * 0.5f))), x5b0_(f3), x5b4_(v1), x5c0_(f4), x5c4_(f5),
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x5c8_(f6), x5e8_24_(false), x5e8_25_(false), x5e8_26_(false)
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{
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x401_26_disableMove = true;
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x460_knockBackController.SetEnableBurn(false);
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x460_knockBackController.SetEnableLaggedBurnDeath(false);
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x460_knockBackController.SetEnableShock(false);
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x460_knockBackController.SetX81_31(false);
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SetMovable(false);
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if (dcln.IsValid() && g_ResFactory->GetResourceTypeById(dcln) != 0)
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{
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TLockedToken<CCollidableOBBTreeGroupContainer> container = g_SimplePool->GetObj({FOURCC('DCLN'), dcln});
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x5e4_collisionTreePrim.reset(new CCollidableOBBTreeGroup(container.GetObj(), GetMaterialList()));
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}
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}
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void CPuddleToadGamma::SetSolid(CStateManager& mgr, bool solid)
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{
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if (solid)
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{
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AddMaterial(EMaterialTypes::Solid, mgr);
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RemoveMaterial(EMaterialTypes::NonSolidDamageable, mgr);
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} else
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{
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RemoveMaterial(EMaterialTypes::Solid, mgr);
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AddMaterial(EMaterialTypes::NonSolidDamageable, mgr);
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}
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}
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const CCollisionPrimitive* CPuddleToadGamma::GetCollisionPrimitive() const
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{
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if (!x5e4_collisionTreePrim)
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return CPhysicsActor::GetCollisionPrimitive();
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return x5e4_collisionTreePrim.get();
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}
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zeus::CTransform CPuddleToadGamma::GetPrimitiveTransform() const
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{
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zeus::CTransform xf = GetTransform();
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xf.origin += GetPrimitiveOffset();
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return xf;
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}
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void CPuddleToadGamma::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr)
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{
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CPatterned::AcceptScriptMsg(msg, uid, mgr);
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if (msg == EScriptObjectMessage::Registered)
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{
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x450_bodyController->Activate(mgr);
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zeus::CTransform bellyXf = GetLctrTransform(mBellyLocatorName);
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zeus::CVector3f bellyOffset = GetTransform().rotate(skBellyOffset);
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x5d8_ = x5cc_ = bellyXf.origin + bellyOffset;
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RemoveMaterial(EMaterialTypes::Target, EMaterialTypes::Orbit, mgr);
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AddMaterial(EMaterialTypes::Immovable, mgr);
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AddMaterial(EMaterialTypes::SolidCharacter);
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}
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}
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void CPuddleToadGamma::Think(float dt, CStateManager& mgr)
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{
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CPatterned::Think(dt, mgr);
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if (x5e8_25_)
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x56c_ += dt;
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}
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std::experimental::optional<zeus::CAABox> CPuddleToadGamma::GetTouchBounds() const
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{
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if (!GetActive())
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return {};
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return (x5e4_collisionTreePrim ? x5e4_collisionTreePrim->CalculateAABox(GetTransform()) : GetBoundingBox());
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}
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void CPuddleToadGamma::CenterPlayer(CStateManager& mgr, const zeus::CVector3f& pos, float dt)
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{
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zeus::CVector3f dir = (mgr.GetPlayer().GetTranslation() - pos).normalized();
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mgr.GetPlayer().SetVelocityWR((1.f / (2.f * dt)) * dir);
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}
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const CDamageVulnerability* CPuddleToadGamma::GetDamageVulnerability(const zeus::CVector3f& pos,
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const zeus::CVector3f& dir,
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const CDamageInfo& dInfo) const
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{
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if (x5e8_24_ && (x5d8_ - pos).magSquared() < 4.f)
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return CAi::GetDamageVulnerability();
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return &CDamageVulnerability::ImmuneVulnerabilty();
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}
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void CPuddleToadGamma::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt)
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{
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if (type == EUserEventType::Projectile)
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{
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ShootPlayer(mgr, x5c0_);
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return;
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}
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CPatterned::DoUserAnimEvent(mgr, node, type, dt);
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}
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bool CPuddleToadGamma::SpotPlayer(CStateManager&, float arg)
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{
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return x56c_ >= x5c8_;
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}
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bool CPuddleToadGamma::ShouldAttack(CStateManager&, float)
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{
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return x56c_ >= x5c4_;
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}
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bool CPuddleToadGamma::LostInterest(CStateManager& mgr, float)
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{
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zeus::CAABox box = *GetTouchBounds();
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zeus::CAABox plBox = mgr.GetPlayer().GetBoundingBox();
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return !box.intersects(plBox);
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}
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void CPuddleToadGamma::ShootPlayer(CStateManager&, float)
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{
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}
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bool CPuddleToadGamma::InAttackPosition(CStateManager& mgr, float)
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{
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return mgr.GetPlayer().GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Morphed &&
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PlayerInVortexArea(mgr);
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}
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static CMaterialFilter kSolidFilter = CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid},
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{EMaterialTypes::Character,
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EMaterialTypes::Player,
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EMaterialTypes::ProjectilePassthrough});
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bool CPuddleToadGamma::PlayerInVortexArea(const CStateManager& mgr)
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{
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CPlayer& player = mgr.GetPlayer();
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zeus::CTransform xf = GetLctrTransform(mMouthLocatorName);
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zeus::CVector3f playerOffset =
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player.GetTranslation() + zeus::CVector3f{0.f, 0.f, player.GetMorphBall()->GetBallRadius()};
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zeus::CVector3f rotatedOffset = GetTransform().rotate(zeus::CVector3f::skForward);
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zeus::CVector3f vec1 = (playerOffset - (xf.origin - (1.f * rotatedOffset)));
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float f31 = vec1.normalized().dot(rotatedOffset);
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float f28 = vec1.magnitude();
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float f26 = (player.GetTranslation() - (xf.origin - (4.f * rotatedOffset))).normalized().dot(rotatedOffset);
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if (f28 > 2.f)
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{
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CRayCastResult result = mgr.RayStaticIntersection(vec1, 1.f / f28 * vec1,
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f28 - player.GetMorphBall()->GetBallRadius(), kSolidFilter);
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if (result.IsValid())
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return false;
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}
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return (f28 < x5b0_ && f31 > 0.f && f26 > x5ac_);
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}
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void CPuddleToadGamma::InActive(CStateManager& mgr, EStateMsg msg, float)
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{
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if (msg == EStateMsg::Activate)
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{
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x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
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SetSolid(mgr, true);
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mgr.GetPlayer().Set_X590(true);
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x330_stateMachineState.SetDelay(2.f);
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}
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}
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void CPuddleToadGamma::Active(CStateManager& mgr, EStateMsg msg, float)
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{
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if (msg == EStateMsg::Activate)
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{
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x450_bodyController->SetLocomotionType(pas::ELocomotionType::Lurk);
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zeus::CTransform xf = GetLctrTransform(mBellyLocatorName);
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x5cc_ = xf.origin + GetTransform().rotate(skBellyOffset);
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x56c_ = 0.f;
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x5e8_25_ = true;
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SetSolid(mgr, true);
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mgr.GetPlayer().Set_X590(true);
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} else if (msg == EStateMsg::Deactivate)
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{
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x5e8_25_ = false;
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}
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}
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void CPuddleToadGamma::Suck(CStateManager& mgr, EStateMsg msg, float arg)
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{
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if (msg == EStateMsg::Activate)
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{
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SetSolid(mgr, false);
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mgr.GetPlayer().Set_X590(false);
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mgr.GetPlayer().GetMorphBall()->DisableHalfPipeStatus();
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} else if (msg == EStateMsg::Update)
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{
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if (x568_ == 0)
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{
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if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::LoopReaction)
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{
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x568_ = 1;
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return;
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}
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x450_bodyController->GetCommandMgr().DeliverCmd(CBCLoopReactionCmd(pas::EReactionType::Zero));
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} else if (x568_ == 1)
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SuckPlayer(mgr, arg);
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} else if (msg == EStateMsg::Deactivate)
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{
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x450_bodyController->GetCommandMgr().DeliverCmd(CBodyStateCmd(EBodyStateCmd::ExitState));
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}
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}
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void CPuddleToadGamma::SuckPlayer(CStateManager& mgr, float arg)
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{
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CPlayer& player = mgr.GetPlayer();
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if (player.GetMorphballTransitionState() != CPlayer::EPlayerMorphBallState::Morphed)
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return;
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zeus::CVector3f posDiff = player.GetTranslation() - x5cc_;
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if (posDiff.magnitude() < 3.f)
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{
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player.Stop();
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CenterPlayer(mgr, x5cc_, arg);
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return;
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}
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float d = x5a8_ * (x5b0_ / (posDiff.magnitude() * posDiff.magnitude()));
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zeus::CVector3f force = d * (player.GetMass() * -posDiff);
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player.ApplyForceWR(force, zeus::CAxisAngle::sIdentity);
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}
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void CPuddleToadGamma::Attack(CStateManager& mgr, EStateMsg msg, float)
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{
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if (msg == EStateMsg::Activate)
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{
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mgr.GetPlayer().Stop();
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mgr.GetPlayer().SetVelocityWR({});
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x450_bodyController->GetCommandMgr().DeliverCmd(CBCMeleeAttackCmd(pas::ESeverity::One));
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x5e8_26_ = false;
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mgr.GetPlayer().GetMorphBall()->SetBombJumpState(CMorphBall::EBombJumpState::BombJumpDisabled);
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} else if (msg == EStateMsg::Update)
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{
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if (!x5e8_26_)
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{
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zeus::CTransform xf = GetLctrTransform(mBellyLocatorName);
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x5cc_ = xf.origin + GetTransform().rotate(skBellyOffset);
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SetPlayerPosition(mgr, x5cc_);
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} else if (LostInterest(mgr, 0.f))
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SetSolid(mgr, true);
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} else if (msg == EStateMsg::Deactivate)
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{
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SetSolid(mgr, true);
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mgr.GetPlayer().Set_X590(true);
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mgr.GetPlayer().GetMorphBall()->SetBombJumpState(CMorphBall::EBombJumpState::BombJumpAvailable);
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x5e8_24_ = false;
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}
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}
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void CPuddleToadGamma::SetPlayerPosition(CStateManager& mgr, const zeus::CVector3f& targetPos)
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{
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float preThinkDt = x500_preThinkDt;
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CPlayer& player = mgr.GetPlayer();
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player.Stop();
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player.SetVelocityWR({});
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bool hadPlayerMaterial = player.GetMaterialList().HasMaterial(EMaterialTypes::Player);
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if (hadPlayerMaterial)
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player.RemoveMaterial(EMaterialTypes::GroundCollider, mgr);
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player.RemoveMaterial(EMaterialTypes::Player, mgr);
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bool hadSolidMaterial = GetMaterialList().HasMaterial(EMaterialTypes::Solid);
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if (hadSolidMaterial)
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RemoveMaterial(EMaterialTypes::Solid, mgr);
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CPhysicsState physState = player.GetPhysicsState();
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player.Stop();
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player.MoveToWR(targetPos, preThinkDt);
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CGameCollision::Move(mgr, player, preThinkDt, nullptr);
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physState.SetTranslation(player.GetTranslation());
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player.SetPhysicsState(physState);
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if (hadPlayerMaterial)
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player.AddMaterial(EMaterialTypes::GroundCollider, mgr);
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player.AddMaterial(EMaterialTypes::Player, mgr);
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if (hadSolidMaterial)
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AddMaterial(EMaterialTypes::Solid, mgr);
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}
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bool CPuddleToadGamma::Inside(CStateManager& mgr, float)
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{
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if (mgr.GetPlayer().GetMorphballTransitionState() != CPlayer::EPlayerMorphBallState::Morphed)
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return false;
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zeus::CVector3f posDiff = mgr.GetPlayer().GetTranslation() - x5cc_;
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return posDiff.dot(GetTransform().frontVector()) <= 0.f &&
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posDiff.magSquared() < 2.f;
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}
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void CPuddleToadGamma::Crouch(CStateManager& mgr, EStateMsg msg, float)
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{
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if (msg == EStateMsg::Activate)
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{
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x568_ = 0;
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x56c_ = 0.f;
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x5e8_25_ = true;
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x5e8_24_ = true;
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mgr.GetPlayer().Stop();
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mgr.GetPlayer().SetVelocityWR({});
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SendScriptMsgs(EScriptObjectState::Inside, mgr, EScriptObjectMessage::None);
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if (!mgr.GetPlayer().AttachActorToPlayer(GetUniqueId(), false))
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x56c_ = 100.f;
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SetSolid(mgr, false);
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mgr.GetPlayer().Set_X590(false);
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mgr.GetPlayer().GetMorphBall()->DisableHalfPipeStatus();
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SetSolid(mgr, false);
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}
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else if (msg == EStateMsg::Update)
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{
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zeus::CTransform xf = GetLctrTransform(mBellyLocatorName);
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x5cc_ = xf.origin + GetTransform().rotate(skBellyOffset);
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SetPlayerPosition(mgr, x5cc_);
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if (x568_ == 0)
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{
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if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Locomotion)
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x568_ = 1;
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else
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x450_bodyController->SetLocomotionType(pas::ELocomotionType::Crouch);
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}
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}
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else if (msg == EStateMsg::Deactivate)
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{
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if (mgr.GetPlayer().GetAttachedActor() == GetUniqueId())
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mgr.GetPlayer().DetachActorFromPlayer();
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mgr.GetPlayer().Set_X590(true);
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x5e8_25_ = false;
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}
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}
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}
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@ -1,18 +1,74 @@
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#pragma once
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#include "World/CPatterned.hpp"
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#include "Collision/CCollidableOBBTreeGroup.hpp"
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namespace urde::MP1
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{
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class CPuddleToadGamma : public CPatterned
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class CPuddleToadGamma final : public CPatterned
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{
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static constexpr std::string_view mMouthLocatorName = "MOUTH_LCTR_SDK"sv;
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static constexpr std::string_view mBellyLocatorName = "SAMUS_POS_LCTR_SDK"sv;
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static const zeus::CVector3f skBellyOffset;
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u32 x568_ = 0;
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float x56c_ = 0.f;
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CDamageInfo x570_;
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CDamageInfo x58c_;
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float x5a8_;
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float x5ac_;
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float x5b0_;
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zeus::CVector3f x5b4_;
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float x5c0_;
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float x5c4_;
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float x5c8_;
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zeus::CVector3f x5cc_;
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zeus::CVector3f x5d8_;
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std::unique_ptr<CCollidableOBBTreeGroup> x5e4_collisionTreePrim;
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bool x5e8_24_ : 1;
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bool x5e8_25_ : 1;
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bool x5e8_26_ : 1;
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void SetSolid(CStateManager&, bool);
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static void CenterPlayer(CStateManager&, const zeus::CVector3f&, float);
|
||||
void ShootPlayer(CStateManager&, float);
|
||||
void SuckPlayer(CStateManager&, float);
|
||||
bool PlayerInVortexArea(const CStateManager&);
|
||||
void SetPlayerPosition(CStateManager&, const zeus::CVector3f&);
|
||||
|
||||
public:
|
||||
DEFINE_PATTERNED(PuddleToad)
|
||||
|
||||
CPuddleToadGamma(TUniqueId uid, std::string_view name, EFlavorType flavor, const CEntityInfo& info,
|
||||
const zeus::CTransform& xf, CModelData&& mData, const CPatternedInfo& pInfo,
|
||||
const CActorParameters& aParms, float f1, float f2, float f3, const zeus::CVector3f& v1,
|
||||
float f4, float f5, float f6, const CDamageInfo& dInfo1, const CDamageInfo& dInfo2);
|
||||
float f4, float f5, float f6, const CDamageInfo& dInfo1, const CDamageInfo& dInfo2, CAssetId dcln);
|
||||
|
||||
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
|
||||
void Think(float dt, CStateManager& mgr);
|
||||
void DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt);
|
||||
std::experimental::optional<zeus::CAABox> GetTouchBounds() const;
|
||||
|
||||
const CDamageVulnerability*
|
||||
GetDamageVulnerability(const zeus::CVector3f&, const zeus::CVector3f&, const CDamageInfo&) const;
|
||||
|
||||
const CDamageVulnerability* GetDamageVulnerability() const { return &CDamageVulnerability::ImmuneVulnerabilty(); }
|
||||
|
||||
const CCollisionPrimitive* GetCollisionPrimitive() const;
|
||||
|
||||
zeus::CTransform GetPrimitiveTransform() const;
|
||||
|
||||
void InActive(CStateManager&, EStateMsg, float);
|
||||
void Active(CStateManager&, EStateMsg, float);
|
||||
void Suck(CStateManager&, EStateMsg, float);
|
||||
void Attack(CStateManager&, EStateMsg, float);
|
||||
void Crouch(CStateManager&, EStateMsg, float);
|
||||
bool InAttackPosition(CStateManager&, float);
|
||||
bool SpotPlayer(CStateManager&, float);
|
||||
bool ShouldAttack(CStateManager&, float);
|
||||
bool LostInterest(CStateManager&, float);
|
||||
bool Inside(CStateManager&, float);
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -154,6 +154,7 @@ public:
|
|||
void SetEnableBurnDeath(bool b) { x81_28_enableBurnDeath = b; }
|
||||
void SetEnableExplodeDeath(bool b) { x81_29_enableExplodeDeath = b; }
|
||||
void SetEnableLaggedBurnDeath(bool b) { x81_30_enableLaggedBurnDeath = b; }
|
||||
void SetX81_31(bool b) { x81_31_ = b; }
|
||||
void SetX82_24(bool b) { x82_24_ = b; }
|
||||
void SetLocomotionDuringElectrocution(bool b) { x82_26_locomotionDuringElectrocution = b; }
|
||||
const KnockBackParms& GetActiveParms() const { return x4_activeParms; }
|
||||
|
|
|
@ -689,6 +689,7 @@ public:
|
|||
EPlayerOrbitRequest GetOrbitRequest() const { return x30c_orbitRequest; }
|
||||
bool IsShowingCrosshairs() const { return x9c4_25_showCrosshairs; }
|
||||
bool IsSidewaysDashing() const { return x37c_sidewaysDashing; }
|
||||
void Set_X590(bool b) { x590_ = b; }
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -86,6 +86,7 @@
|
|||
#include "CScriptWorldTeleporter.hpp"
|
||||
#include "CScriptDebugCameraWaypoint.hpp"
|
||||
#include "CScriptSpiderBallAttractionSurface.hpp"
|
||||
#include "MP1/World/CPuddleToadGamma.hpp"
|
||||
#include "CScriptSpindleCamera.hpp"
|
||||
#include "MP1/World/CAtomicAlpha.hpp"
|
||||
#include "CSimplePool.hpp"
|
||||
|
@ -1722,7 +1723,34 @@ CEntity* ScriptLoader::LoadSpiderBallAttractionSurface(CStateManager& mgr, CInpu
|
|||
|
||||
CEntity* ScriptLoader::LoadPuddleToadGamma(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info)
|
||||
{
|
||||
return nullptr;
|
||||
if (!EnsurePropertyCount(propCount, 17, "PuddleToadGamma"))
|
||||
return nullptr;
|
||||
|
||||
std::string name = mgr.HashInstanceName(in);
|
||||
CPatterned::EFlavorType flavor = CPatterned::EFlavorType(in.readUint32Big());
|
||||
zeus::CTransform xf = LoadEditorTransform(in);
|
||||
zeus::CVector3f scale = zeus::CVector3f::ReadBig(in);
|
||||
auto pair = CPatternedInfo::HasCorrectParameterCount(in);
|
||||
if (!pair.first)
|
||||
return nullptr;
|
||||
|
||||
CPatternedInfo pInfo(in, pair.second);
|
||||
CActorParameters actParms = LoadActorParameters(in);
|
||||
float f1 = in.readFloatBig();
|
||||
float f2 = in.readFloatBig();
|
||||
float f3 = in.readFloatBig();
|
||||
zeus::CVector3f vec = zeus::CVector3f::ReadBig(in);
|
||||
float f4 = in.readFloatBig();
|
||||
float f5 = in.readFloatBig();
|
||||
float f6 = in.readFloatBig();
|
||||
CDamageInfo dInfo1(in);
|
||||
CDamageInfo dInfo2(in);
|
||||
CAssetId collisionData(in);
|
||||
const CAnimationParameters& animParms = pInfo.GetAnimationParameters();
|
||||
CModelData mData(CAnimRes(animParms.GetACSFile(), animParms.GetCharacter(), scale,
|
||||
animParms.GetInitialAnimation(), true));
|
||||
return new MP1::CPuddleToadGamma(mgr.AllocateUniqueId(), name, flavor, info, xf, std::move(mData), pInfo, actParms,
|
||||
f1, f2, f3, vec, f4, f5, f6, dInfo1, dInfo2, collisionData);
|
||||
}
|
||||
|
||||
CEntity* ScriptLoader::LoadDistanceFog(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info)
|
||||
|
|
Loading…
Reference in New Issue