mirror of https://github.com/AxioDL/metaforce.git
CFireFlea: Make colors constexpr internal details
Same behavior, but makes the color constants fully internal details.
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@ -8,11 +8,13 @@
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#include "TCastTo.hpp" // Generated file, do not modify include path
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#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace urde::MP1 {
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namespace urde::MP1 {
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namespace {
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constexpr zeus::CColor skEndFadeColor{1.f, 1.f, 0.5f, 1.f};
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constexpr zeus::CColor skStartFadeColor{1.f, 0.f, 0.f, 0.f};
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} // Anonymous namespace
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// region Fire Flea Death Camera
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// region Fire Flea Death Camera
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const zeus::CColor CFireFlea::CDeathCameraEffect::skEndFadeColor{1.f, 1.f, 0.5f, 1.f};
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const zeus::CColor CFireFlea::CDeathCameraEffect::skStartFadeColor{1.f, 0.f, 0.f, 0.f};
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zeus::CColor CFireFlea::CDeathCameraEffect::sCurrentFadeColor = zeus::skClear;
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zeus::CColor CFireFlea::CDeathCameraEffect::sCurrentFadeColor = zeus::skClear;
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CFireFlea::CDeathCameraEffect::CDeathCameraEffect(TUniqueId uid, TAreaId areaId, std::string_view name)
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CFireFlea::CDeathCameraEffect::CDeathCameraEffect(TUniqueId uid, TAreaId areaId, std::string_view name)
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@ -18,8 +18,6 @@ class CFireFlea : public CPatterned {
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u32 x44_ = 0;
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u32 x44_ = 0;
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public:
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public:
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static const zeus::CColor skStartFadeColor;
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static const zeus::CColor skEndFadeColor;
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static zeus::CColor sCurrentFadeColor;
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static zeus::CColor sCurrentFadeColor;
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CDeathCameraEffect(TUniqueId, TAreaId, std::string_view);
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CDeathCameraEffect(TUniqueId, TAreaId, std::string_view);
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