CActorModelParticles work

This commit is contained in:
Phillip Stephens 2017-07-31 03:47:04 -07:00
parent 0cae1bb036
commit 9afacd791b
4 changed files with 41 additions and 5 deletions

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@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="CMakeWorkspace" IGNORE_OUTSIDE_FILES="true" PROJECT_DIR="$PROJECT_DIR$" />
<component name="CMakeWorkspace" PROJECT_DIR="$PROJECT_DIR$" />
</project>

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@ -116,6 +116,10 @@ public:
void SetLocalScale(const zeus::CVector3f&);
void SetParticleEmission(bool);
void SetModulationColor(const zeus::CColor&);
void SetOverrideIPos(const zeus::CVector3f& vec) { x178_overrideIPos = vec; }
void SetOverrideIVel(const zeus::CVector3f& vec) { x188_overrideIVel = vec; }
void SetOverrideFPos(const zeus::CVector3f& vec) { x198_overrideFPos = vec; }
void SetOverrideFVel(const zeus::CVector3f& vec) { x1a8_overrideFVel = vec; }
const zeus::CTransform& GetOrientation() const;
const zeus::CVector3f& GetTranslation() const;
const zeus::CTransform& GetGlobalOrientation() const;

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@ -64,7 +64,8 @@ void CActorModelParticles::CItem::GeneratePoints(const zeus::CVector3f* v1, cons
if (v.canBeNormalized())
{
v.normalize();
x78_->SetOrientation(zeus::CTransform{zeus::CVector3f::skUp.cross(v), v, zeus::CVector3f::skUp, zeus::CVector3f::skZero});
x78_->SetOrientation(zeus::CTransform{zeus::CVector3f::skUp.cross(v), v, zeus::CVector3f::skUp,
zeus::CVector3f::skZero});
}
x78_->ForceParticleCreation(1);
}
@ -83,7 +84,38 @@ void CActorModelParticles::CItem::GeneratePoints(const zeus::CVector3f* v1, cons
iceGen->SetTranslation(xec_ * v1[next]);
iceGen->SetOrientation(zeus::CTransform::MakeRotationsBasedOnY(zeus::CUnitVector3f(v2[next])));
if (x8c_ == 4)
xb0_ = -1;
}
// TODO: Verify behavior
if (xc0_particleElectric && xc0_particleElectric->GetParticleEmission())
{
CRandom16 rnd(xcc_seed3);
u32 end = 1;
#if 0
if (4 < 1)
end = 4;
#endif
u32 lastRnd;
for (u32 i = 0; i < end; ++i)
{
xc0_particleElectric->SetOverrideIPos(v1[u32(rnd.Range(0, w1 - 1))] * xec_);
lastRnd = u32(rnd.Range(0, w1 - 1));
xc0_particleElectric->SetOverrideIPos(v1[lastRnd] * xec_);
xc0_particleElectric->ForceParticleCreation(1);
}
xcc_seed3 = rnd.GetSeed();
xc8_ = lastRnd;
}
// TODO: Finish
#if 0
if (xd4_)
{
xd4_->sub_8026A5E0(v1, v2, w1);
}
#endif
}
void CActorModelParticles::CItem::Update(float, CStateManager&)

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@ -34,12 +34,12 @@ public:
u32 x84_ = -1;
u32 x88_seed1 = 99;
rstl::reserved_vector<std::unique_ptr<CElementGen>, 4> x8c_;
u32 xb0_ = -1;
s32 xb0_ = -1;
u32 xb4_seed2 = 99;
std::unique_ptr<CElementGen> xb8_;
std::unique_ptr<CElementGen> xc0_;
std::unique_ptr<CParticleElectric> xc0_particleElectric;
u32 xc8_ = 0;
u32 xcc_ = 99;
u32 xcc_seed3 = 99;
zeus::CColor xd0_;
std::unique_ptr<u32> xd4_;
TToken<CTexture> xdc_ashy;