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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-08 21:47:42 +00:00

Fix visigen/hecl dependencies; Cleanup ViewManager; Various implementations

This commit is contained in:
2017-08-29 06:17:52 -07:00
parent 1f7e8e1033
commit 9b5ec8f86d
41 changed files with 379 additions and 379 deletions

View File

@@ -12,15 +12,15 @@ namespace urde
CScriptSpecialFunction::CScriptSpecialFunction(TUniqueId uid, const std::string& name, const CEntityInfo& info,
const zeus::CTransform& xf, ESpecialFunction func,
const std::string& lcName, float radius, float f2, float f3, float f4,
const std::string& lcName, float f1, float f2, float f3, float f4,
const zeus::CVector3f& vec, const zeus::CColor& col, bool active,
const CDamageInfo& dInfo, CAssetId aId1, CAssetId aId2, CAssetId aId3, s16 sId1,
s16 sId2, s16 sId3)
const CDamageInfo& dInfo, CAssetId aId1, CAssetId aId2, CAssetId aId3,
s16 sId1, s16 sId2, s16 sId3)
: CActor(uid, active, name, info, xf, CModelData::CModelDataNull(), CMaterialList(), CActorParameters::None(),
kInvalidUniqueId)
, xe8_function(func)
, xec_locatorName(lcName)
, xfc_radius(radius)
, xfc_(f1)
, x100_(f2)
, x104_(f3)
, x108_(f4)
@@ -39,35 +39,19 @@ CScriptSpecialFunction::CScriptSpecialFunction(TUniqueId uid, const std::string&
x1c8_ = {{zeus::CVector3f(-1.f), zeus::CVector3f(1.f)}};
}
void CScriptSpecialFunction::Accept(IVisitor& visitor)
void CScriptSpecialFunction::Accept(IVisitor& visitor) { visitor.Visit(this); }
void CScriptSpecialFunction::Think(float, CStateManager&) {}
void CScriptSpecialFunction::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr)
{
visitor.Visit(this);
}
void CScriptSpecialFunction::Think(float, CStateManager &)
{
void CScriptSpecialFunction::PreRender(CStateManager&, const zeus::CFrustum&) {}
}
void CScriptSpecialFunction::AddToRenderer(const zeus::CFrustum&, const CStateManager&) const {}
void CScriptSpecialFunction::AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager &)
{
}
void CScriptSpecialFunction::PreRender(CStateManager &, const zeus::CFrustum &)
{
}
void CScriptSpecialFunction::AddToRenderer(const zeus::CFrustum &, const CStateManager &) const
{
}
void CScriptSpecialFunction::Render(const CStateManager &) const
{
}
void CScriptSpecialFunction::Render(const CStateManager&) const {}
void CScriptSpecialFunction::SkipCinematic(CStateManager& stateMgr)
{
@@ -75,9 +59,46 @@ void CScriptSpecialFunction::SkipCinematic(CStateManager& stateMgr)
stateMgr.SetSkipCinematicSpecialFunction(kInvalidUniqueId);
}
void CScriptSpecialFunction::ThinkActorScale(float dt, CStateManager& mgr)
{
float deltaScale = dt * xfc_;
for (const SConnection& conn : x20_conns)
{
if (conn.x0_state != EScriptObjectState::Play || conn.x4_msg != EScriptObjectMessage::Activate)
continue;
if (TCastToPtr<CActor> act = mgr.ObjectById(mgr.GetIdForScript(conn.x8_objId)))
{
CModelData* mData = act->ModelData();
if (mData && (mData->HasAnimData() || mData->HasNormalModel()))
{
zeus::CVector3f scale = mData->GetScale();
if (deltaScale > 0.f)
scale = zeus::min(deltaScale + scale, {x100_});
else
scale = zeus::max(deltaScale + scale, {x100_});
mData->SetScale(scale);
}
}
}
}
void CScriptSpecialFunction::ThinkSaveStation(float, CStateManager& mgr)
{
if (x1e5_24_doSave && mgr.GetDeferredStateTransition() != EStateManagerTransition::SaveGame)
{
x1e5_24_doSave = false;
if (mgr.GetInSaveUI())
SendScriptMsgs(EScriptObjectState::MaxReached, mgr, EScriptObjectMessage::None);
else
SendScriptMsgs(EScriptObjectState::Zero, mgr, EScriptObjectMessage::None);
}
}
bool CScriptSpecialFunction::ShouldSkipCinematic(CStateManager& stateMgr) const
{
return g_GameState->SystemOptions().GetCinematicState(stateMgr.GetWorld()->IGetWorldAssetId(), GetEditorId());
}
}