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Rename everything
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@@ -4,7 +4,7 @@
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#include "Runtime/CToken.hpp"
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#include "Runtime/GameGlobalObjects.hpp"
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namespace urde {
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namespace metaforce {
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CGameHintInfo::CGameHintInfo(CInputStream& in, s32 version) {
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u32 hintCount = in.readUint32Big();
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@@ -45,4 +45,4 @@ CFactoryFnReturn FHintFactory(const SObjectTag&, CInputStream& in, const CVParam
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return TToken<CGameHintInfo>::GetIObjObjectFor(std::make_unique<CGameHintInfo>(in, version));
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}
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} // namespace urde
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} // namespace metaforce
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