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Rename everything
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@@ -1,9 +1,9 @@
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#include "Runtime/CObjectList.hpp"
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#include <logvisor/logvisor.hpp>
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namespace urde {
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namespace metaforce {
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namespace {
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logvisor::Module Log("urde::CObjectList");
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logvisor::Module Log("metaforce::CObjectList");
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}
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CObjectList::CObjectList(EGameObjectList listEnum) : x2004_listEnum(listEnum) {}
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@@ -105,4 +105,4 @@ CEntity* CObjectList::GetValidObjectById(TUniqueId uid) {
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bool CObjectList::IsQualified(const CEntity&) const { return true; }
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} // namespace urde
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} // namespace metaforce
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