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Rename everything
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@@ -4,7 +4,7 @@
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#include "Runtime/Character/CTreeUtils.hpp"
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#include "Runtime/Character/IMetaAnim.hpp"
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namespace urde {
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namespace metaforce {
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CAnimTreeSequence::CAnimTreeSequence(std::vector<std::shared_ptr<IMetaAnim>> seq, CAnimSysContext animSys,
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std::string_view name)
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@@ -121,4 +121,4 @@ std::unique_ptr<IAnimReader> CAnimTreeSequence::VClone() const {
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x18_animCtx, x4_name, x3c_fundamentals, x94_curTime);
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}
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} // namespace urde
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} // namespace metaforce
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