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Rename everything
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@@ -4,7 +4,7 @@
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#include "Runtime/Character/CPrimitive.hpp"
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#include "Runtime/Character/IMetaAnim.hpp"
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namespace urde {
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namespace metaforce {
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CAnimationDatabaseGame::CAnimationDatabaseGame(const std::vector<CAnimation>& anims) {
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x10_anims.reserve(anims.size());
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@@ -34,4 +34,4 @@ void CAnimationDatabaseGame::GetUniquePrimitivesFromMetaAnim(std::set<CPrimitive
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// Empty
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}
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} // namespace urde
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} // namespace metaforce
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