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Rename everything
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@@ -3,7 +3,7 @@
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#include "Runtime/Character/CAnimationDatabaseGame.hpp"
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#include "Runtime/Character/IMetaAnim.hpp"
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namespace urde {
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namespace metaforce {
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const CAnimationDatabaseGame* CAnimationManager::GetAnimationDatabase() const { return x0_animDB.GetObj(); }
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@@ -17,4 +17,4 @@ const std::shared_ptr<IMetaAnim>& CAnimationManager::GetMetaAnimation(s32 idx) c
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return x0_animDB->GetMetaAnim(idx);
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}
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} // namespace urde
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} // namespace metaforce
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