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Rename everything
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@@ -2,7 +2,7 @@
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#include "Runtime/Character/CMetaTransFactory.hpp"
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namespace urde {
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namespace metaforce {
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CAnimationSet::CAnimationSet(CInputStream& in) : x0_tableCount(in.readUint16Big()) {
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u32 animationCount = in.readUint32Big();
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@@ -45,4 +45,4 @@ CAnimationSet::CAnimationSet(CInputStream& in) : x0_tableCount(in.readUint16Big(
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}
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}
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} // namespace urde
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} // namespace metaforce
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