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Rename everything
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@@ -3,7 +3,7 @@
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#include "Runtime/Character/CBodyController.hpp"
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#include "Runtime/World/CActor.hpp"
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namespace urde {
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namespace metaforce {
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CBodyStateInfo::CBodyStateInfo(CActor& actor, EBodyType type) {
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x34_24_changeLocoAtEndOfAnimOnly = false;
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@@ -434,4 +434,4 @@ bool CBodyStateInfo::ApplyHeadTracking() const {
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return GetCurrentState()->ApplyHeadTracking();
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}
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} // namespace urde
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} // namespace metaforce
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