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Rename everything
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@@ -3,7 +3,7 @@
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#include <algorithm>
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#include <cmath>
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namespace urde {
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namespace metaforce {
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bool CCharAnimTime::EqualsZero() const {
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if (x4_type == EType::ZeroIncreasing || x4_type == EType::ZeroSteady || x4_type == EType::ZeroDecreasing)
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@@ -250,4 +250,4 @@ float CCharAnimTime::operator/(const CCharAnimTime& other) const {
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return x0_time / other.x0_time;
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}
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} // namespace urde
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} // namespace metaforce
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