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Rename everything
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@@ -1,6 +1,6 @@
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#include "Runtime/Character/CCharacterInfo.hpp"
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namespace urde {
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namespace metaforce {
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CCharacterInfo::CParticleResData::CParticleResData(CInputStream& in, u16 tableCount) {
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const u32 partCount = in.readUint32Big();
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@@ -101,4 +101,4 @@ s32 CCharacterInfo::GetAnimationIndex(std::string_view name) const {
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return -1;
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}
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} // namespace urde
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} // namespace metaforce
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