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Rename everything
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@@ -6,7 +6,7 @@
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#include "Runtime/RetroTypes.hpp"
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#include "Runtime/Character/CParticleData.hpp"
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namespace urde {
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namespace metaforce {
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class CEffectComponent {
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std::string x0_name;
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@@ -28,4 +28,4 @@ public:
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u32 GetFlags() const { return x30_flags; }
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};
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} // namespace urde
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} // namespace metaforce
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