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Rename everything
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@@ -6,7 +6,7 @@
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#include "Runtime/Character/CMetaAnimRandom.hpp"
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#include "Runtime/Character/CMetaAnimSequence.hpp"
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namespace urde {
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namespace metaforce {
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std::shared_ptr<IMetaAnim> CMetaAnimFactory::CreateMetaAnim(CInputStream& in) {
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EMetaAnimType type = EMetaAnimType(in.readUint32Big());
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@@ -29,4 +29,4 @@ std::shared_ptr<IMetaAnim> CMetaAnimFactory::CreateMetaAnim(CInputStream& in) {
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return {};
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}
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} // namespace urde
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} // namespace metaforce
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