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Rename everything
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@@ -5,7 +5,7 @@
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#include "Runtime/Character/CAnimSysContext.hpp"
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#include "Runtime/Character/CAnimTreeAnimReaderContainer.hpp"
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namespace urde {
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namespace metaforce {
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CMetaAnimPlay::CMetaAnimPlay(CInputStream& in) : x4_primitive(in), x1c_startTime(in) {}
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@@ -22,4 +22,4 @@ std::shared_ptr<CAnimTreeNode> CMetaAnimPlay::VGetAnimationTree(const CAnimSysCo
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x4_primitive.GetName(), CAllFormatsAnimSource::GetNewReader(prim, x1c_startTime), x4_primitive.GetAnimDbIdx());
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}
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} // namespace urde
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} // namespace metaforce
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