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Rename everything
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@@ -3,7 +3,7 @@
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#include "Runtime/Character/CAnimSysContext.hpp"
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#include "Runtime/Character/CMetaAnimFactory.hpp"
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namespace urde {
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namespace metaforce {
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CMetaAnimRandom::RandomData CMetaAnimRandom::CreateRandomData(CInputStream& in) {
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CMetaAnimRandom::RandomData ret;
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@@ -39,4 +39,4 @@ std::shared_ptr<CAnimTreeNode> CMetaAnimRandom::VGetAnimationTree(const CAnimSys
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return useRd->first->GetAnimationTree(animSys, orders);
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}
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} // namespace urde
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} // namespace metaforce
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