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Rename everything
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@@ -5,7 +5,7 @@
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#include "Runtime/Character/CharacterCommon.hpp"
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#include "Runtime/Character/CPASAnimParm.hpp"
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namespace urde {
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namespace metaforce {
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class CPASAnimParmData {
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pas::EAnimationState x0_stateId;
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rstl::reserved_vector<CPASAnimParm, 8> x4_parms;
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@@ -27,4 +27,4 @@ public:
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static auto NoParameters(pas::EAnimationState stateId) { return CPASAnimParmData(stateId); }
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};
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} // namespace urde
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} // namespace metaforce
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