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Rename everything
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@@ -6,7 +6,7 @@
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#include "Runtime/Character/CParticlePOINode.hpp"
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#include "Runtime/Character/CSoundPOINode.hpp"
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namespace urde {
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namespace metaforce {
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CPOINode::CPOINode(std::string_view name, EPOIType type, const CCharAnimTime& time, s32 index, bool unique,
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float weight, s32 e, s32 f)
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@@ -120,4 +120,4 @@ template size_t _getPOIList<CSoundPOINode>(const CCharAnimTime& time, CSoundPOIN
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size_t iterator, u32 unk1, const std::vector<CSoundPOINode>& stream,
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const CCharAnimTime& curTime);
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} // namespace urde
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} // namespace metaforce
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