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Rename everything
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@@ -7,7 +7,7 @@
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#include "Runtime/Collision/CMaterialFilter.hpp"
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#include "Runtime/Collision/CMetroidAreaCollider.hpp"
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namespace urde {
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namespace metaforce {
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void CRagDoll::CRagDollLengthConstraint::Update() {
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zeus::CVector3f delta = x4_p2->x4_curPos - x0_p1->x4_curPos;
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@@ -321,4 +321,4 @@ void CRagDoll::Prime(CStateManager& mgr, const zeus::CTransform& xf, CModelData&
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x68_26_primed = true;
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}
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} // namespace urde
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} // namespace metaforce
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