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Rename everything
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@@ -3,7 +3,7 @@
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#include "Runtime/CStateManager.hpp"
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#include "Runtime/World/CPhysicsActor.hpp"
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namespace urde {
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namespace metaforce {
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zeus::CVector3f CSteeringBehaviors::Flee(const CPhysicsActor& actor, const zeus::CVector3f& v0) const {
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zeus::CVector3f actVec = actor.GetTranslation() - v0;
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@@ -363,4 +363,4 @@ zeus::CVector3f CSteeringBehaviors::ProjectOrbitalPosition(const zeus::CVector3f
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return usePos;
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}
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} // namespace urde
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} // namespace metaforce
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