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Rename everything
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@@ -5,7 +5,7 @@
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#include "Runtime/Collision/CInternalRayCastStructure.hpp"
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#include "Runtime/Collision/CollisionUtil.hpp"
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namespace urde {
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namespace metaforce {
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constexpr CCollisionPrimitive::Type sType(CCollidableSphere::SetStaticTableIndex, "CCollidableSphere");
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namespace Collide {
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@@ -281,4 +281,4 @@ bool CCollidableSphere::Sphere_AABox_Bool(const zeus::CSphere& sphere, const zeu
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return mag <= sphere.radius * sphere.radius;
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}
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} // namespace urde
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} // namespace metaforce
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