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Rename everything
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@@ -2,7 +2,7 @@
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#include <cfloat>
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namespace urde {
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namespace metaforce {
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constexpr zeus::CVector3f kDefaultPosition(0.f, 0.f, 0.f);
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constexpr zeus::CVector3f kDefaultDirection(0.f, -1.f, 0.f);
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@@ -113,4 +113,4 @@ CLight CLight::BuildLocalAmbient(const zeus::CVector3f& pos, const zeus::CColor&
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return CLight(ELightType::LocalAmbient, pos, kDefaultDirection, color, 180.f);
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}
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} // namespace urde
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} // namespace metaforce
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