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Rename everything
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@@ -3,7 +3,7 @@
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#include "Runtime/CStateManager.hpp"
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#include "Runtime/Collision/CGameCollision.hpp"
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namespace urde {
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namespace metaforce {
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CSimpleShadow::CSimpleShadow(float scale, float userAlpha, float maxObjHeight, float displacement)
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: x30_scale(scale), x38_userAlpha(userAlpha), x40_maxObjHeight(maxObjHeight), x44_displacement(displacement) {}
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@@ -81,4 +81,4 @@ void CSimpleShadow::Calculate(const zeus::CAABox& aabb, const zeus::CTransform&
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}
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}
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} // namespace urde
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} // namespace metaforce
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