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Rename everything
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@@ -2,7 +2,7 @@
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#include "Runtime/Character/CSkinRules.hpp"
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namespace urde {
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namespace metaforce {
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CVertexMorphEffect::CVertexMorphEffect(const zeus::CUnitVector3f& v1, const zeus::CVector3f& v2, float diagExtent,
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float f2, CRandom16& random)
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@@ -12,4 +12,4 @@ void CVertexMorphEffect::MorphVertices(std::vector<std::pair<zeus::CVector3f, ze
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const float* magnitudes, const TLockedToken<CSkinRules>& skinRules,
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const CPoseAsTransforms& pose) const {}
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} // namespace urde
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} // namespace metaforce
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