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Rename everything
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@@ -4,7 +4,7 @@
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#include <hecl/Pipeline.hpp>
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namespace urde {
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namespace metaforce {
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boo::ObjToken<boo::IShaderPipeline> CEnvFxShaders::m_snowPipeline;
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boo::ObjToken<boo::IShaderPipeline> CEnvFxShaders::m_underwaterPipeline;
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@@ -54,4 +54,4 @@ void CEnvFxShaders::BuildShaderDataBinding(boo::IGraphicsDataFactory::Context& c
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textures.size(), textures.data(), nullptr, nullptr, 0, iBufInfo.second);
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}
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} // namespace urde
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} // namespace metaforce
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