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Rename everything
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@@ -6,7 +6,7 @@
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#include <hecl/Pipeline.hpp>
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namespace urde {
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namespace metaforce {
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static boo::ObjToken<boo::IShaderPipeline> s_Pipeline;
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@@ -33,4 +33,4 @@ void CMapSurfaceShader::draw(const zeus::CColor& color, u32 start, u32 count) {
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CGraphics::DrawArrayIndexed(start, count);
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}
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} // namespace urde
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} // namespace metaforce
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