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Rename everything
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@@ -14,7 +14,7 @@
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#include <zeus/CColor.hpp>
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namespace urde {
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namespace metaforce {
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CGuiFrame::CGuiFrame(CAssetId id, CGuiSys& sys, int a, int b, int c, CSimplePool* sp)
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: x0_id(id), x8_guiSys(sys), x4c_a(a), x50_b(b), x54_c(c) {
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@@ -284,4 +284,4 @@ std::unique_ptr<IObj> RGuiFrameFactoryInGame(const SObjectTag& tag, CInputStream
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return TToken<CGuiFrame>::GetIObjObjectFor(std::move(frame));
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}
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} // namespace urde
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} // namespace metaforce
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