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Rename everything
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@@ -8,7 +8,7 @@
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#include "Runtime/GameGlobalObjects.hpp"
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#include "Runtime/Camera/CCameraFilter.hpp"
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namespace urde {
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namespace metaforce {
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constexpr std::array SplashTextures{"TXTR_NintendoLogo"sv, "TXTR_RetroLogo"sv, "TXTR_DolbyLogo"sv};
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@@ -76,4 +76,4 @@ void CSplashScreen::Draw() {
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m_quad.draw(color, 1.f, rect);
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}
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} // namespace urde
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} // namespace metaforce
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