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Rename everything
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@@ -4,7 +4,7 @@
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#include "Runtime/GameGlobalObjects.hpp"
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#include "Runtime/Graphics/CBooRenderer.hpp"
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namespace urde::MP1 {
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namespace metaforce::MP1 {
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CGameCubeDoll::CGameCubeDoll() {
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x0_model = g_SimplePool->GetObj("CMDL_GameCube");
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@@ -56,4 +56,4 @@ bool CGameCubeDoll::CheckLoadComplete() {
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return false;
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}
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} // namespace urde::MP1
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} // namespace metaforce::MP1
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