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Rename everything
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@@ -4,7 +4,7 @@
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#include "Runtime/GameGlobalObjects.hpp"
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#include "Runtime/MP1/MP1.hpp"
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namespace urde::MP1 {
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namespace metaforce::MP1 {
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CStateSetterFlow::CStateSetterFlow() : CIOWin("") {}
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@@ -50,4 +50,4 @@ CIOWin::EMessageReturn CStateSetterFlow::OnMessage(const CArchitectureMessage& m
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return EMessageReturn::Exit;
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}
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} // namespace urde::MP1
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} // namespace metaforce::MP1
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