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Rename everything
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@@ -3,7 +3,7 @@
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#include "Runtime/CToken.hpp"
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#include "Runtime/Weapon/CEnergyProjectile.hpp"
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namespace urde::MP1 {
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namespace metaforce::MP1 {
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struct SPrimeProjectileInfo {
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u32 x0_propertyCount;
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@@ -32,4 +32,4 @@ public:
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bool sendCollideMsg);
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};
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} // namespace urde::MP1
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} // namespace metaforce::MP1
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