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Rename everything
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@@ -4,7 +4,7 @@
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#include "Runtime/Particle/CElementGen.hpp"
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namespace urde::MP1 {
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namespace metaforce::MP1 {
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class CPhazonPool : public CScriptTrigger {
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private:
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std::list<std::pair<TUniqueId, bool>> x150_inhabitants;
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@@ -54,4 +54,4 @@ private:
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void RemoveInhabitants(CStateManager& mgr);
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void SetEmitParticles(bool val);
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};
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} // namespace urde::MP1
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} // namespace metaforce::MP1
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