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Rename everything
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@@ -9,8 +9,8 @@
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#include <logvisor/logvisor.hpp>
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namespace urde::MP1 {
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logvisor::Module SpankLog("urde::MP1::SpankWeed");
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namespace metaforce::MP1 {
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logvisor::Module SpankLog("metaforce::MP1::SpankWeed");
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constexpr std::array<SSphereJointInfo, 7> kArmCollision{{
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{"Arm_4", 1.5f},
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@@ -334,4 +334,4 @@ void CSpankWeed::KnockBack(const zeus::CVector3f& backVec, CStateManager& mgr, c
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float CSpankWeed::GetPlayerDistance(CStateManager& mgr) const {
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return (mgr.GetPlayer().GetTranslation() - x5a8_lockonTarget).magSquared();
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}
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} // namespace urde::MP1
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} // namespace metaforce::MP1
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