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Rename everything
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@@ -10,7 +10,7 @@
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/* Documentation at: https://wiki.axiodl.com/w/Particle_Script#Vector_Elements */
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namespace urde {
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namespace metaforce {
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class CVEKeyframeEmitter : public CVectorElement {
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u32 x4_percent;
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@@ -209,4 +209,4 @@ public:
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bool GetValue(int frame, zeus::CVector3f& valOut) const override;
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};
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} // namespace urde
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} // namespace metaforce
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