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Rename everything
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@@ -8,7 +8,7 @@
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#include <zeus/Math.hpp>
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namespace urde {
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namespace metaforce {
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CBurstFire::CBurstFire(const SBurst* const* burstDefs, s32 firstBurstCount) : x10_firstBurstCounter(firstBurstCount) {
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while (*burstDefs) {
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x1c_burstDefs.push_back(*burstDefs);
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@@ -96,4 +96,4 @@ float CBurstFire::GetMaxXError() const { return g_tweakPlayer->GetPlayerXYHalfEx
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float CBurstFire::GetMaxZError() const { return g_tweakPlayer->GetEyeOffset(); }
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} // namespace urde
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} // namespace metaforce
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