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Rename everything
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@@ -15,7 +15,7 @@
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#include <zeus/CAABox.hpp>
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#include <zeus/CVector3f.hpp>
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namespace urde {
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namespace metaforce {
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class CGenDescription;
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class CWeaponDescription;
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@@ -90,4 +90,4 @@ public:
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void SetMinHomingDistance(float dist) { x2e0_minHomingDist = dist; }
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void SetHitProjectileOwner(TUniqueId id) { x2c4_hitProjectileOwner = id; }
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};
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} // namespace urde
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} // namespace metaforce
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