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Rename everything
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@@ -5,7 +5,7 @@
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#include "Runtime/Weapon/CGSFidget.hpp"
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#include "Runtime/Weapon/CGSFreeLook.hpp"
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namespace urde {
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namespace metaforce {
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enum class EGunState { Inactive, Default, FreeLook, ComboFire, Idle, Fidget, Strike, BigStrike };
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class CGunController {
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@@ -37,4 +37,4 @@ public:
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void Reset();
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s32 GetCurAnimId() const { return x54_curAnimId; }
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};
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} // namespace urde
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} // namespace metaforce
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