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Rename everything
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@@ -9,7 +9,7 @@
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#include "Runtime/World/CPlayer.hpp"
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#include "Runtime/World/CWorld.hpp"
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namespace urde {
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namespace metaforce {
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CPhazonBeam::CPhazonBeam(CAssetId characterId, EWeaponType type, TUniqueId playerId, EMaterialTypes playerMaterial,
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const zeus::CVector3f& scale)
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@@ -216,4 +216,4 @@ void CPhazonBeam::DrawMuzzleFx(const CStateManager& mgr) const {
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CGunWeapon::DrawMuzzleFx(mgr);
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}
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} // namespace urde
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} // namespace metaforce
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