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Rename everything
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@@ -10,7 +10,7 @@
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#include "Runtime/RetroTypes.hpp"
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#include "Runtime/Audio/CSfxManager.hpp"
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namespace urde {
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namespace metaforce {
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class CAnimData;
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class CPrimitive;
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class CStateManager;
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@@ -90,4 +90,4 @@ CSfxHandle play_sfx(u16 sfx, bool underwater, bool looped, float pan);
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} // namespace NWeaponTypes
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} // namespace urde
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} // namespace metaforce
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