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Rename everything

This commit is contained in:
2021-04-10 01:42:06 -07:00
parent 05d8ab688e
commit 9bae2f943e
1198 changed files with 2884 additions and 2883 deletions

View File

@@ -3,7 +3,7 @@
#include "Runtime/CPlayerState.hpp"
#include "Runtime/CStateManager.hpp"
#include "TCastTo.hpp" // Generated file, do not modify include path
namespace urde {
namespace metaforce {
CDestroyableRock::CDestroyableRock(TUniqueId id, bool active, std::string_view name, const CEntityInfo& info,
const zeus::CTransform& xf, CModelData&& modelData, float mass,
@@ -22,7 +22,7 @@ CDestroyableRock::CDestroyableRock(TUniqueId id, bool active, std::string_view n
CreateShadow(false);
}
void CDestroyableRock::Accept(urde::IVisitor& visitor) { visitor.Visit(this); }
void CDestroyableRock::Accept(metaforce::IVisitor& visitor) { visitor.Visit(this); }
void CDestroyableRock::PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) {
if (GetActive()) {
if (mgr.GetPlayerState()->GetActiveVisor(mgr) == CPlayerState::EPlayerVisor::Thermal) {
@@ -60,4 +60,4 @@ void CDestroyableRock::Think(float dt, CStateManager& mgr) {
xd0_damageMag = damageMag;
CEntity::Think(dt, mgr);
}
} // namespace urde
} // namespace metaforce