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Rename everything
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@@ -2,7 +2,7 @@
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#include "Runtime/RetroTypes.hpp"
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namespace urde {
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namespace metaforce {
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class CEnergyDrainSource {
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TUniqueId x0_source;
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float x4_intensity;
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@@ -13,4 +13,4 @@ public:
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void SetEnergyDrainIntensity(float in) { x4_intensity = in; }
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float GetEnergyDrainIntensity() const { return x4_intensity; }
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};
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} // namespace urde
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} // namespace metaforce
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