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Rename everything
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@@ -10,7 +10,7 @@
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#include <zeus/CTransform.hpp>
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#include <zeus/CVector3f.hpp>
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namespace urde {
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namespace metaforce {
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class CCollisionInfoList;
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struct SMoverData;
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@@ -209,4 +209,4 @@ public:
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void UseCollisionImpulses();
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static constexpr float GravityConstant() { return 9.81f * 2.5f; } /* 9.81 m/s ^ 2 is normal acceleration under earth gravity, Tallon 4 is 2.5 times that */
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};
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} // namespace urde
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} // namespace metaforce
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