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Rename everything
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@@ -8,7 +8,7 @@
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#include <zeus/CVector3f.hpp>
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#include <zeus/CTransform.hpp>
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namespace urde {
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namespace metaforce {
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class CStateManager;
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class CPlayerCameraBob {
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@@ -103,4 +103,4 @@ public:
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zeus::CTransform CalculateCameraBobTransformation() const;
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static void ReadTweaks(CInputStream& in);
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};
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} // namespace urde
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} // namespace metaforce
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