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Rename everything
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@@ -6,7 +6,7 @@
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#include <zeus/CTransform.hpp>
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#include <zeus/CVector3f.hpp>
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namespace urde {
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namespace metaforce {
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class CStateManager;
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class CModelData;
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class CProjectedShadow {
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@@ -30,4 +30,4 @@ public:
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void Unset_X80() { x80_ = false; }
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void Set_x98(float f) { x98_ = f; }
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};
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} // namespace urde
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} // namespace metaforce
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