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Rename everything
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@@ -3,7 +3,7 @@
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#include <string_view>
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#include "Runtime/World/CActor.hpp"
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namespace urde {
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namespace metaforce {
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class CRepulsor : public CActor {
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float xe8_affectRadius;
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@@ -15,4 +15,4 @@ public:
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float GetAffectRadius() const { return xe8_affectRadius; }
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};
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} // namespace urde
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} // namespace metaforce
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