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Rename everything
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@@ -5,7 +5,7 @@
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#include "Runtime/World/CHealthInfo.hpp"
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#include "Runtime/World/CPhysicsActor.hpp"
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namespace urde {
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namespace metaforce {
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class CScriptActor : public CPhysicsActor {
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protected:
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@@ -46,4 +46,4 @@ public:
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CHealthInfo* HealthInfo(CStateManager&) override { return &x260_currentHealth; }
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bool IsPlayerActor() const { return x2e3_24_isPlayerActor; }
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};
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}; // namespace urde
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}; // namespace metaforce
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